Read the card before you grind
Open the shop and look at the weapon you want. A line such as 470 / 500 KILLS means 30 kills are left. A card that says UNLOCK is ready to claim. The experience description says kills unlock weapons, and it publishes no per-weapon table. The five event posts checked with that description do not either.
On 25 October 2026 one account at 470 kills and another at 6,576 kills were used to read the tabs. Treat every number below as that session, not as a permanent patch note.
How the shop is split
A Robux divider separates earned cards from bought cards. Each tab prints an owned-over-total count.
| Tab | Cards in that read | Side |
|---|---|---|
| GUNS | 11 | Earned |
| MELEE | 7 | Earned |
| THROWABLES | 6 | Earned |
| SPECIAL | 4 | Earned |
| HALLOWEEN | 6 | Earned |
| ZOMBIE NIGHT | 6 | Earned, cards not opened |
| PREMIUM, PHYSICS, SPORTS, TOYS, WEATHER, EXPLOSIVES | 4 each | Bought |
The earned side is 34 cards without Zombie Night, or 40 with it. The bought side is 24 cards. Most of those names are not in the official sentence, which only lists Fists, Push, Grab, Pistol, Bat, Machete, Shotgun, Sniper, Minigun, Rocket Launcher, Flamethrower, C4, and more.
Halloween cards from the 470-kill read
| Weapon | Rarity on the card | What the card showed |
|---|---|---|
| Scythe | Epic | UNLOCK. Claiming it moved the tab from 0/6 to 1/6 |
| Pumpkin Grenade | Epic | 470 / 500 KILLS |
| Voodoo Doll | Epic | 470 / 800 KILLS |
| Bat Swarm | Legendary | 470 / 1,000 KILLS |
| Ghost Cannon | Legendary | 470 / 1,500 KILLS |
| Witch Broom | Legendary | 470 / 2,000 KILLS |
No expiry was printed on those cards. The description does not say the Halloween tab ends.
Claim the button
At 6,576 kills the GUNS tab still showed 5/11 owned, with UNLOCK sitting on the first row. Reaching the number does not add the weapon. Press the button. If the card still shows a requirement above your total, that requirement is the gate.
There is no published evidence that unlocking spends your total. The product text talks about kills being used to unlock weapons, which reads like a threshold. No source says the counter drops when you claim.
When a purchase is the shorter path
| Route | Price on 25 October 2026 | What it covers |
|---|---|---|
| One pack | 19 to 39 Robux | Four named weapons |
| All Weapon Packs | 89 Robux | 20 weapons, against 130 Robux separately |
| Minigun, Flamethrower, or Rocket Launcher pass | 99 to 199 Robux | That gun |
| All Guns In The Game | 399 Robux | The guns in that pass, still excluding Zombie Slayer |
| +6000 Kills | 499 Robux | The listing says every kill weapon |
The highest earned requirement actually read was 2,000, on Witch Broom. Whether +6000 also clears the unopened Zombie Night tab was not tested. +100 Kills costs 25 Robux, which is 0.25 Robux per kill, against about 0.083 Robux per kill on the 499 Robux bundle. Use the kill gap calculator with the two numbers from your own card.
If the weapon is missing
Look above the divider, then below it, then at Zombie Night. Zombie Slayer was the top-100 reward for the 24 October 2026 window (18:00–19:30 UTC) and is not a current card you can earn by waiting.
